Games Design | UAL Diploma in Creative Media Production and Technology | Level 3
Why this course?
Our games design course will provide you with the practical skills and knowledge to move into the fast-growing gaming industry. You will learn within a creative and supportive environment through a mix of taught sessions and industry-based projects.
Industry-based projects and work experience opportunities are part of each course curriculum, enabling you to develop the skills to progress to a career in the creative industries with the confidence to thrive.
This Level 3 diploma leads directly onto the second year, the Extended Diploma, where you will further develop your creative understanding and specialist skills, and gain the experience needed to progress to university, employment, or an apprenticeship.
alumni Views Jamie Noble-FrierPaul taught me at college as I went back in my adult life to pursue a career in games illustration. I'm happy to say I'm one of his many success stories, landing a job in the games industry shortly after leaving college.
alumni Views Isaac Howie-BrewertonStudying on the Extended Diploma in Games Design taught me the skills I needed to pursue my dream and set up my very own game studio.
You should have at least four GCSEs at grade 4 (C) or above, preferably including a creative subject, English and maths, a portfolio of creative work and evidence of your interest in the subject.
You have the opportunity to complete the UAL Diploma in the first year and then the Extended Diploma in the second year.
Diploma - Year 1
- Media processes and technical skills
- Digital animation
- Design and research skills
- Life drawing, still life and 2D & 3D visualisation techniques
- Professional practice
- Critical and contextual awareness
- Investigating audio production and technology
- Visual production and technology
- Interactive production and technology
- Developing a creative media production project
- Developing playable game levels or game concept art
- Presenting work professionally
- Live work-related projects, linking in with employers from industry
Extended Diploma - Year 2
- Drawing skills for games
- 3D animation and game level design
- Specialist design skills relevant to the games industry
- 2D and 3D visual arts techniques
- Research and critical thinking
- Testing and analysing games
- Developing a portfolio of design work preparing you for university/employment
Why the MET?
You will use industry standard software and hardware, including 3D printing, 3Ds Max, Adobe suite, GameMaker, Sculptris and Mudbox.
Benefit from research trips in the media industry, such as Comic Con and Tate Modern, and meet industry professionals to experience the processes, trends and practical pipelines of games production.
You will have the chance to take part in our spectacular end-of-year show which involves collaboration with students from other courses and have the opportunity to be nominated for the competitive and highly regarded annual UAL Origins Exhibition.
Brighton is home to many games development companies such as Futurlab, Unity, Make Real, Boss Alien and The Chinese Room. The team have strong links with local employers who regularly work alongside the college in providing guest speaker input.
Industry professionals talk to our students, review portfolios, offer advice on new developments and the requirements of employers, offer internships and games testing opportunities and in some cases employ directly.
Without a doubt, one of the reasons we know you will love studying at Brighton MET is the location of our central campus. Right in the heart of Brighton’s world-famous North Laine, the College is within walking distance of all the city’s main amenities – the award-winning city library, the independent shops and eateries and the beach.
Facilities at Brighton MET
- Access to a range of consoles including PS2, PS4 and Xbox
- Industry level hardware using 3D work stations and game creation software
- Access to the MET’s student services, including career advice and additional learning support
- Cafés with a wide range of reasonably priced snacks and drinks
Work experience can take a variety of forms such as work with an external company or on live projects, such as commissioned work from an internal or external client. Past work placements have included games testing for Futurlab, Gamania and Player Research to name a few and internships at PixelBlimp and Make Real.
Work experience or work related experience enables you to develop links with employers, and put all of your skills, knowledge and experience into practice. It provides excellent portfolio content where you can demonstrate how you have taken your learning and applied it in a real setting. This will ensure you have a professional portfolio and provides the extra engagement employers and universities want to see.
We encourage all of our students to take part in volunteering – this is great for your CV and demonstrates your willingness to give back something to your community.
The majority of Level 3 Year 1 students progress onto the second year UAL Level 3 Extended Diploma in Games Design.
On successful completion of the Extended Diploma, you could progress to a university-level course
Degrees at the MET include the Northbrook MET FdA/BA courses in Graphic Design and Illustration. Degrees at other universities can include Gaming, Character Animation, 3D Modelling, Interactive and Graphic Design.
Future careers include:
• 2D animator
• 3D animator
• Game artist
• 3D modeller
• Level designer
• Games designer
• Project lead
• Freelance artist
UK and EU students do not have to pay fees if they are under 19 on 31 August in the year they are studying.
More information about fees for college courses and financial support for 16-19 year olds can be found here.
You will be required to purchase drawing materials. A portable hard drive (500GB minimum) will also be beneficial to support your learning.
There may be some trips planned in the year which may incur incidental costs.
You may wish to purchase resources appropriate to the presentation of your work especially for the final major project and final show such as presentation materials, structures or props.